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CNET editors' rating:
2.0 stars
Mediocre
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Product summary
Machine Head is a prime example of the whole being nowhere near the sum of its parts.
Specifications: ESRB: Teen See full specs
Price range: $6.99
Gamespot editors' review
- Reviewed on: 01/16/1997
- Updated on: 05/02/2000
- Released on: 11/30/1996
If you disassembled Machine Head and looked only at its constituent parts, it would seem like you'd have a pretty great game on your hands. The graphics and sound effects are excellent, you have loads of super-destructive weapons at your disposal, and there's enough of a storyline to tie everything together. Put it all together, though, and you don't have much: Machine Head is a prime example of the whole being nowhere near the sum of its parts.
The plot follows the standard "the end is nigh" sci-fi scenario typically tacked on to games where the basic goal is mass destruction. It's the ever reliable "near-future," and a deadly virus is destroying the human population. Assigned to contain the virus, you must head out on your heavily armed hovercraft and blow away everything that crosses your path. To continue this trail of mayhem, you are charged with seeking out the keys which will allow you access to the next area. The story, of course, is totally forgettable once you're in the game - which would be fine, if the game was at all fun.
But it isn't. The most striking problem with Machine Head is the control. The directional pad is used for looking around, the L1 and R1 buttons for firing, and the shaped buttons for moving. The result is a mass of confusion, and it takes awhile to get comfortable just moving around, let alone aiming and firing at fast moving opponents.
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